Game simulation

Play one game

Exhibition only: this match is not saved to a season. Pick home and away, then human or computer for each side. Two people can still share one device. Picking a team sets offense and defense style from that staff’s coordinators, and 4th-down lean from the head coach (last three NFL seasons in the job; first-time coordinators and head coaches stay league-average). You can change the pills. Balanced/normal is the league-average chart. Pass, run, and blitz styles slightly raise or lower those chances. Aggressive or conservative 4th downs only move a few extra goes over a season. The computer follows the same play chart as the on-screen recommendations — including style, score, clock, field position, PAT vs two, and when to onside kick.

  • Defense: run (key a back / no key), pass, prevent, or blitz.
  • Offense: IL/IR/SL/SR runs, quick/short/long passes, screen, punt, or field goal. Kickoffs can go deep or onside.
  • Computer vs computer can watch every snap, or quick-sim to the final box score. Tied games go to a 10-minute overtime.

Same device, two people. Defense calls in secret, then hands the device to the offense. Picking a team sets style from its coordinators and 4th-down lean from its head coach; you can change it.

Home

Offense

Defense

4th downs

AFC East

AFC North

AFC South

AFC West

NFC East

NFC North

NFC South

NFC West

Away

Offense

Defense

4th downs

AFC East

AFC North

AFC South

AFC West

NFC East

NFC North

NFC South

NFC West